

Put the points in to the places that help us with health, food/water, stamina regen and now things are smoothing out. keep it to your selves as we are playing this time to enjoy and not push it to the limits where we are bored. There are other players who will laugh that we are not further along but hey. we now have a base (cobblestone reinforced and not even bm yet in fact only at day 5. with us both building hunting and looting. then she could make better food while i was building base, then we take a break and loot a couple pois (not quest), we arent going to do any quests in this playtest this time.ĭoes leveling slow down without quest (yeah) but. Yes the first couple days can and should be tougher (it is not impossible tho), my daughter and i just started another new game and our food was a mess until we got a grill. Great, so the gameplay now consist of me running away from dogs and wolves during the day, and cowering in dark corner whole night withou doing anything. So as I understand it, early game I have no proper weapons to defend myself and enemies I cannot defeat. Could not defend it cause a direwolf spawned, ripped through everything and owned my butt.Įdit: So as soon as I wrote this, I ran around trailer and got eaten by a dog. SO third time I managed to make it into the night and my hidey hole was under constant attack by zombies and wolves all night. Second rage quit was encountering wolf in first 15 minutes of the game, that just completely obliterated me. First time quest send me into T1 POI that ends with you jumping down into a trap room where you have no chance of surviving - 3 zombies and all i had for this first house was a club and a bow.
#7 DAYS TO DIE FORUM ARROWHEAD ALPHA 13 PATCH#
Post navigation ← Alpha 13.3 Patch Oh Yeah! Alpha 13.Ok so I was looking forward to playing alpha 20 but first two times I started a new game I just rage quited. This entry was posted in News on by rhuenink. Fixed: Weights of casings, bullet tips and buckshot so it can’t be scrapped for infinite ammo resources.Fixed: Raised MaxVoices on rapid fire weapons to fix them from getting cut off.Fixed: Mining helmet now has a range of attributes based on quality.Fixed: Various blocks that couldn’t be repaired.Fixed: Skills can be purchased with LMB + RMB, allowing you to spend extra points.Fixed: Improvement for high memory consumption in dedicated servers: pools are cleared when all players left a server.Fixed: Loot containers are empty at some levels of scavenging.

Fixed: Special ö opens up console when used in chat.Fixed: Show “distance to friend” in score board instead of “walked distance”.

Fixed: Player loses ownership over his land claim blocks.Fixed: Gun repair equalizes part quality.Fixed: MaxVoices on footsteps set to 2 so a footstep doesn’t have to finish playing before allowing another.Fixed: Forge now plays the ambient fire audio again.Changed: Entity spawning definition now support day ranges.Changed: Glass only takes 10 units of glass and 1 clay instead of 100 and 10.Changed: Everything smelts twice as fast in the forge.They take much less iron than before, but are not near as durable. Changed: Rebar frames are now made in the forge and require an anvil.Changed: Doubled the resource requirements for bricks.Changed: Various recipe requirements to be more consistent.Changed: Cobblestone now takes 5 cobblestones to repair.Changed: OnPress is only fired by left mouse button throughout XUI.Changed: Crossbow bolts now assigned to archery and weapons skills.Changed: Increased repair amount on forged iron and repair kits.Changed: Chainsaws now use chainsaw parts instead of auger parts to assemble.Changed: Hover color for skill rows to match all other list hovers.Added new spawning definitions to summoned hordes day 28-60, 61-90 and 90 to infinity.Added: More gas to complete cars, partially damaged cars have a lower chance to find gas and in lower quantity.Added: Forge recipes for scrap iron, brass, lead, small stone, clay lumps and broken glass so the user can quickly get his materials out of the forge.Added: Button XUI view component that handles hover/selection for clickable icons.We are optimistic about our early reports of better performance, less memory and smoother play but longer testing is needed. Note this patch should be compatible with your A13, A13.1, A13.2 and A13.3 saved games. We have a new patch ready for survival consumption.
